About GUNSTRUCTION
Mission
GUNSTRUCTION was created to enable gun enthusiasts to plan and accessorize their firearm projects using real world parts from top manufacturers. We wanted to provide a tool that was fun and easy to use, without sacrificing precision or capabilities.
Our Team
Ed Tchen
Originally proposed the concept of GUNSTRUCTION and is now its Development Director. Ed has over 10 years experience in 3D modeling and interactive design. He loves plain white t-shirts, roller-locks, and when a plan comes together.
Mike Yates
Leverages over 20 years of experience in the firearms industry to build and manage all of our industry partners. Mike loves AKs, f-bombs, and crossfit, and has entirely too many tattoos.
Dan O'Leary
Owner and General Manager. Dan has made a career of building companies that support and enable people’s passions, including his own. He likes clever t-shirts, tactical shorts, and whatever platform we’ve most recently added to GUNSTRUCTION.
History
Late 2012
GUNSTRUCTION began development.
Q3 2013
Initial, web-only release, hosted by our partners at AR15.COM.
March 14, 2015
iOS and Android release.
June 16, 2015
v2.0 released, featuring the debut of the AR308 platform.
September 22, 2015
v3.0 released, moving the web version to a WebGL architecture, which is (more or less) supported natively by all browsers.
August 9, 2016
The debut of bolt action rifles came with v4.0. Remington 700 short action receivers are supported.
May 16, 2017
Long awaited support for the AK platform is launched with v5.0.
August 1, 2017
v6.0 adds support for semi-auto 22lr rifles.
What's next?
We will continue to add platforms every 6-8 weeks, with parts drops every 2-3 weeks in between.